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Unity.jsonJSON (nested stringified Data)

The Forest Save Editor

Edit The Forest survival saves — health, hunger, thirst, strength, and world state.

Files encrypted in transit
Server-side parsing
Auto-detect format

About The Forest Saves

The Forest (Endnight Games) writes each save slot as a folder of JSON files under SKS\TheForest\Saves. Player meters live in PlayerStatsSaveData.json, world/day data in GameStateSaveData.json, and gear in PlayerInventorySaveData.json. Each file wraps its payload in a 'Data' object where the inner PlayerStats/GameState blob is stored as stringified JSON, so decode that nested string before editing. This editor exposes the documented setstat meters (0–100) plus strength levels and world flags. Always back up your save folder first and close the game before editing.

What You Can Edit

Health, Stamina, Energy
Fullness (hunger) & Hydration (thirst)
Sanity
Strength & Building Strength levels
Flashlight battery charge
Game days / world time
Player death & cave flags
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Game-themed interface
Smart field organization
One-click quick edits
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How to Edit The Forest Saves — Step by Step

1

Close The Forest completely so save files aren't locked.

2

Back up %USERPROFILE%\AppData\LocalLow\SKS\TheForest\Saves\<slot>\.

3

Upload PlayerStatsSaveData.json (or GameStateSaveData.json) here.

4

Expand the nested Data > PlayerStats string so fields resolve.

5

Edit meters/strength, or use Full survival / Max strength quick actions.

6

Download the file, drop it back into the slot folder, and relaunch.

Save File Locations

🪟
Windows

%USERPROFILE%\AppData\LocalLow\SKS\TheForest\Saves\<slot>\

🍎
macOS

Not officially supported (Windows-only title; via Proton/Wine).

🐧
Linux

~/.steam/steam/steamapps/compatdata/242760/pfx/drive_c/users/steamuser/AppData/LocalLow/SKS/TheForest/Saves/<slot>/

☁️
Steam Cloud

Steam App ID 242760. Saves are local, not in Steam Cloud userdata.

Each slot is a folder of JSON files; back up the whole folder before editing.

File format: JSON (nested stringified Data) | Extension: .json

Platform Compatibility

🖥️

PC

Supported
🎮

PS4

Supported
🎮

PS5

Not Supported
🎮

Xbox

Not Supported
🕹️

Switch

Not Supported

⚠️ PS4 saves are console-encrypted and not editable with this tool; PC (Steam) JSON saves are supported.

How SaveEditor Handles The Forest Files

Auto-Detect

Automatically identifies JSON (nested stringified Data) format from file content

Smart Editing

Game-specific labels, categories, and quick-edit presets

Re-encode

Downloads in the original format — compression and encoding preserved

Frequently Asked Questions

Where are The Forest save files stored?

In %USERPROFILE%\AppData\LocalLow\SKS\TheForest\Saves\<slot>\ as JSON files like PlayerStatsSaveData.json (note the SKS folder — Sons of the Forest uses Endnight instead).

Why don't my stats show up after uploading?

The Forest stores stats as a stringified JSON blob inside a 'Data' wrapper. Expand/decode that nested string first; the editor hides any field it can't resolve.

What range should I use for stats?

Most meters are 0–100, matching the in-game setstat command (Health, Stamina, Energy, Fullness, Sanity, BatteryCharge).

Ready to edit your The Forest save?

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